Perhaps this is posted elsewhere, or maybe it is common knowledge... but INCOG has an amazingly detailed zoning map. I have seen it from time to time and had to use it on occasion. Yesterday my boy was playing Sim City and it struck me why I find this map so cool:
http://www.incog.org/mapping/Zoning/ZoningIndex.pdf
From there click on a quadrant and the map will go to lot level detail. Striking resemblance to Sim City.
If you care what the different zoning actual means there is another PDF for that:
http://www.incog.org/Tulsa%20County%20Zoning%20Code/Code.pdf
Files are, by their nature, large. The 3 to 5 meg range.
Zoning issues come up in this forum and are often accompanied by "I think" or "I don't know if..." Now we can know, to a more reasonable degree anyway.
quote:
Originally posted by cannon_fodder
Perhaps this is posted elsewhere, or maybe it is common knowledge... but INCOG has an amazingly detailed zoning map. I have seen it from time to time and had to use it on occasion. Yesterday my boy was playing Sim City and it struck me why I find this map so cool:
http://www.incog.org/mapping/Zoning/ZoningIndex.pdf
From there click on a quadrant and the map will go to lot level detail. Striking resemblance to Sim City.
If you care what the different zoning actual means there is another PDF for that:
http://www.incog.org/Tulsa%20County%20Zoning%20Code/Code.pdf
Files are, by their nature, large. The 3 to 5 meg range.
Zoning issues come up in this forum and are often accompanied by "I think" or "I don't know if..." Now we can know, to a more reasonable degree anyway.
unfortunately your kid modeling Tulsa in SimCity would be more in depth planning analysis than the dinosaurs at INCOG do.
Someone with too much time on their hands needs to take this plan and actually put it in Simcity and see if the city lives or dies. Would be interesting.
I can't find it anymore, but I once ran across someone who had modelled Tulsa in Sim City 2000.
You can still download the Tulsa region map from Rebel 13's Sim City Site (//%22http://www.rebel13.com/SimCity/Home.html%22) for Sim City 4.
quote:
Originally posted by TURobY
I can't find it anymore, but I once ran across someone who had modelled Tulsa in Sim City 2000.
You can still download the Tulsa region map from Rebel 13's Sim City Site (//%22http://www.rebel13.com/SimCity/Home.html%22) for Sim City 4.
Now, that dude needs a hobby. Or a different hobby, perhaps.
quote:
Originally posted by Wilbur
quote:
Originally posted by TURobY
I can't find it anymore, but I once ran across someone who had modelled Tulsa in Sim City 2000.
You can still download the Tulsa region map from Rebel 13's Sim City Site (//%22http://www.rebel13.com/SimCity/Home.html%22) for Sim City 4.
Now, that dude needs a hobby. Or a different hobby, perhaps.
sim city is a fun simulator, but no where near a modeler. However, if you could switch out the disasters from a monster attacking the city to "Zig Zigler Debacle" I might give that a shot.
quote:
Originally posted by inteller
sim city is a fun simulator, but no where near a modeler. However, if you could switch out the disasters from a monster attacking the city to "Zig Zigler Debacle" I might give that a shot.
You WANT to sit in your car for 50 minutes within site of your parking space again?
quote:
Originally posted by Wilbur
quote:
Originally posted by TURobY
I can't find it anymore, but I once ran across someone who had modelled Tulsa in Sim City 2000.
You can still download the Tulsa region map from Rebel 13's Sim City Site (//%22http://www.rebel13.com/SimCity/Home.html%22) for Sim City 4.
Now, that dude needs a hobby. Or a different hobby, perhaps.
the images are from the USGS that you import into SC4 and then the game renders the terrain based on that picture.
its just an archive.
If I was in college again, I'd probably take up the challenge. Alas, I am not.