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April 24, 2024, 09:13:18 am
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Author Topic: AVA Media Open For Business  (Read 13443 times)
Gaspar
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« on: June 30, 2009, 10:24:39 am »

I've been working on this for quite some time now and the opportunity is now upon me. 

Many of you have seen my 3D renderings around town.  Produced specifically for Tanner Consulting clients, they had a hefty price tag and some serious limitations (hardware related) as to the size and speed of the product.

I am now in business for myself producing architectural and land planning imagery and exhibits for anyone who is interested. 

Visit my website at www.avamediaresponse.com for sample images and information on the other services I can provide.









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Conan71
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« Reply #1 on: June 30, 2009, 10:37:18 am »

Nice renderings Gaspar and congratulations on your venture.  So are you entirely on your own payroll now? 
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« Reply #2 on: June 30, 2009, 10:39:47 am »

Good job and best of luck!

I know the guy that owns:
http://www.netrender.com/

So if you need plant textures, I recommend those.   Grin
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« Reply #3 on: June 30, 2009, 10:41:00 am »

I have done a little bit of 3d modeling / texturing in 3d Studio Max.  Let me tell you, it isn't easy.
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Gaspar
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« Reply #4 on: June 30, 2009, 11:54:08 am »

Nice renderings Gaspar and congratulations on your venture.  So are you entirely on your own payroll now? 

Yes sir!
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Gaspar
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« Reply #5 on: June 30, 2009, 11:55:14 am »

Good job and best of luck!

I know the guy that owns:
http://www.netrender.com/

So if you need plant textures, I recommend those.   Grin

Very cool.  I make my own using digital photos and then creating alpha maps.
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brianh
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« Reply #6 on: June 30, 2009, 11:59:21 am »

Really nice work there, I haven't seen many 3D renderings that compare. On the website it says "Using a network of computers with 1,500 GHZ" is that all your network machines combined?
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Gaspar
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« Reply #7 on: June 30, 2009, 12:04:30 pm »

Really nice work there, I haven't seen many 3D renderings that compare. On the website it says "Using a network of computers with 1,500 GHZ" is that all your network machines combined?

Heck of a stack, you could fry an egg on.
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patric
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« Reply #8 on: June 30, 2009, 09:34:31 pm »

I have done a little bit of 3d modeling / texturing in 3d Studio Max.  Let me tell you, it isn't easy.

Ive wished a lot of times I had the patience to learn that; it would go a long way to illustrating different outdoor lighting styles.
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Hoss
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« Reply #9 on: June 30, 2009, 11:03:30 pm »

Ive wished a lot of times I had the patience to learn that; it would go a long way to illustrating different outdoor lighting styles.

I tried doing some of that to make my own planes for MS Flight Sim (the next to last version of the sim provided you with a lite version of some 3d modeling software) but just couldn't make myself take the time to learn it properly.  I got as far as the tutorial and making a roof for a house.  When that took me three hours, I figured I wasn't cracked up to be a 3d designer. harhar.

I'll always be a software tester, I guess.
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« Reply #10 on: June 30, 2009, 11:12:36 pm »

Hoss, creating the old .bgl files for MSFS 3 (or was it 4?  who knows) is how I eventually learned to fly.  I'd sketch out lonesome airports in the middle of BFE Ok., NM, CO. KS, MO, AR. is what got me to finally take the plunge and get in a real small aircraft for the first time.  I was mapping out KRVS one Saturday when I was in town and saw the big "Learn to fly here" banner at Christiansen's.  Never turned back after that point.
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« Reply #11 on: July 01, 2009, 06:16:54 am »

Great job Gaspar and best of luck on your new venture. Will keep an eye and an ear out for any potential work for ya.
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Hoss
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« Reply #12 on: July 01, 2009, 06:26:05 am »

Hoss, creating the old .bgl files for MSFS 3 (or was it 4?  who knows) is how I eventually learned to fly.  I'd sketch out lonesome airports in the middle of BFE Ok., NM, CO. KS, MO, AR. is what got me to finally take the plunge and get in a real small aircraft for the first time.  I was mapping out KRVS one Saturday when I was in town and saw the big "Learn to fly here" banner at Christiansen's.  Never turned back after that point.

Haha, that was a little like me, and it was for MSFS 2000 I believe.  I had a friend though who was an FI and I got my start in a Piper PA28.  Later I switched to a C172.  I liked that a little better, because I could see the ground while I was trying to land.
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Gaspar
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« Reply #13 on: July 01, 2009, 09:10:10 am »

Ive wished a lot of times I had the patience to learn that; it would go a long way to illustrating different outdoor lighting styles.

I have used it for just that.  Since my rendering engine handles light just like the real world, I can manipulate the spectrum (type of bulb) and wattage to get a real representation of how the light will reflect and spread off of different surfaces and reflectors.  I can also manipulate different lens geometry to bend and manipulate the light just exactly as it would happen in the real world.  After evaluating the result, I can then export the entire thing in CADD for production.

I have a concept for a line of consumer landscape lighting that uses lens geometry and interchangeable sheet metal cutouts to project imagery and even messages on the ground or walls for parking, trails, or decoration.  I have some low resolution initial renders of a few of the applications (note: these are low rez, just to evaluate the lens geometry).











I've never tried it to evaluate street lighting, but it would be rather simple and quick.


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« Reply #14 on: July 01, 2009, 07:37:15 pm »

I have a concept for a line of consumer landscape lighting that uses lens geometry and interchangeable sheet metal cutouts to project imagery and even messages on the ground or walls for parking, trails, or decoration.  I have some low resolution initial renders of a few of the applications (note: these are low rez, just to evaluate the lens geometry).

I've never tried it to evaluate street lighting, but it would be rather simple and quick.

Very cool.  Pedestrian-scale Gobos.
I could see a lot of residential applications, as well as more adventuresome uses in entertainment districts, etc.

Does your software also interpret .IES files (that define a light fixture's footprint)?
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"Tulsa will lay off police and firemen before we will cut back on unnecessarily wasteful streetlights."  -- March 18, 2009 TulsaNow Forum
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